Skip to content ↓

Computer Science

'Your value will be not what you know; it will be what you share.'

Ginni Rometty, CEO, IBM

Studying Computer Science at Park School

KS3 - Years 7, 8 and 9

In KS3 a range of topics are taught to help to develop pupils develop their ICT skills and introduce them to computing concepts. Within KS3 Computing & IT lessons, pupils are introduced to Computing & IT through a clear framework of lessons that reflects the new Computing Programmes of Study.

In Year 7, pupils identify and describe a range of computer components and distinguish the difference between hardware and software. They also cover the topic of E-safety and cyberbullying. They are introduced to the school network of how to log onto the network and use the school email and Teams.

In Year 8 and 9, pupils are further challenged to implement their ICT skills, to use a range of software and are introduced to the theoretical side of the subject. This involves pupils learning and using a range of computer programming languages, algorithms and computational abstractions. The units of work develop pupils’ ability to use their ICT & Computing skills in a range of different contexts to solve more complex problems.


KS4 - Years 10 and 11

In Key Stage 4, (Year 10 and 11) this is an optional subject, pupils follow the IGCSE specification. Every pupil is required to use the subject specific textbook and its workbook. Computer Science supports a number of pathways and could form a basis for progression into further learning, including university courses or employment where they can take further training. The GCSE Computer Science places emphasis on the understanding and developing of new software and goes to the heart of how a computer functions from the lowest level. Pupils also gain an understanding of programming as well.

This course covers the theory of computer science as well as practical problem solving and programming. Pupils will examine how computer systems are composed, function, what they can achieve, and the data types required to accomplish tasks. They will also learn different techniques to approach computer-based problem-solving using high-level programming language like Python. Pupils will also examine the pressing issues of cyber security and ethics.

Paper 1: Computer Systems (50% Exam)1 hour 45 mins

Paper2: Computational Thinking, Algorithms and Programming (50% Exam) 1hour 45 mins . Pre- release material is provided for the programming section to work on before the examination.

Pupils develop skills to program games, apps and software, learn about current and emerging technologies and how they impact on our lives and gain an understanding of how software works and is put together. In addition, they understand how its different components work and learn about the design of websites, computer games and databases and how networks are built and what connects them.

Computer Science supports a number of further education and career pathways.